[BC] dueling algorithms and audio quality
Jeff Johnson
jeff at rfproof.com
Thu Oct 1 16:36:31 CDT 2009
I've been playing with algorithm stack for a number of months now. For
source files, I recorded from older analog LPs - those produced before
anything digital could have been used. I recorded with a good sound card at
96kbps and 24 bits/sample. Then the files were converted to various flavors
of MP3 and AAC, back to analog then back to the other compression
algorithm, etc.
There is a bit of a difference depending on which was first. When I have
enough various examples, I plan to do double-blind tests and we'll see.
Something that sounds a bit nasty is HD2 at 48kbps then into and out of
ATRAC/MiniDisc.
Jeff.Johnson at rfproof.com
>The toughest problem I find lately is that there is a basic
>misunderstanding about data reduction algorithms. I wish I had a nickel
>for each time someone told me "but I converted it to a WAV". Trying to
>explain that once it is "compressed" (I hate that term) it is always
>compressed. I try to use the screen door example. If you stand far
>enough away from a screen door you do not even notice the missing
>parts. Place several screen doors back to back and pretty soon you
>cannot get far enough away to not notice. Conversely, converting a MP3
>(or whatever) to a WAV only makes the door and the screen bigger. The
>screen is always there.
>
>Craig Bowman
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